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​Games Technologist
Indonesia Jakarta Game Jam
The goal for this project was to develop a game within the Unity games engine over the course of a 5 days; working with student at Binus University!
Developing a game that functions; following all the stages typical of a games development; coordinating with team members. Applying the following:
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Producing game concepts
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Defining goals, objects, short and long term
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Defining obstacles
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Creating 3D objects and characters - using 3DS Max
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Producing paper-based prototypes
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Researching and applying C# code
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Understanding how to use the Unity engine avoiding deprecated code
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Creating and making use of C# scripts
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The game
Was inspired by the mobile game known as down the mountain, and Mario. The game itself was a small success and came in second place.
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Video to be uploaded soon
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Indonesia Jakarta Game JamDocuments
There was a short period of planning and iteration over the desired mechanics of the game and artifacts to create for the game; bear in mind this was a game jam and time was incredible limited!​
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Explorations: Journey around Jakarta
Travelling to Indonesia would have been a massive waste, if we did not explore the culture and community; and we did just that, and met some great people. I really wish them well, and hope to travel to the Jakarta again in the future.​
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