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​Games Technologist
Programming, Algortihms & Data Structures
The goal for this project was separated into two distinct parts:
1. Understanding and implementing:
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Big O Notation
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Harmonic series
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Recursive Functions
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Linear Search
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Duplicate Search
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Range Search
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Sort functions
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Node Deletion
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Time Complexity Table
2. Understanding and implementing:
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Pseudo-code
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Graph building
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Graph Traversal Breadth First Search (BFS)
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Graph dot output
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Webviz Graphics (illustrating node connections)
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Binary tree setup
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Binary Tree Find function
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Binary Tree deletion function
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Signal processor sign wave!
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This year two module was intensive, and was great fun as well; But I have to say, it took a lot of lessons, hard work and conversations to get this done! If anyone looks and this work and this wow, I accept them praise; however, I could not have done this without talking to people, and researching the internet, and embracing the struggle and not giving up; and I take the time to thank David Croft, because he can talk and draw up computer science terms in laymen terms, which is something I feel teaching really needs! And having people around me all working and struggling with different elements of their projects made hilarious conversations come into being!
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I hope anyone reading this post understands, that just talking to people around you, and having colloquial conversations, can really be a massive aid, alongside not being afraid to be the class idiot who asks stupid questions so you understand what to do.
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